object FormFFLoader: TFormFFLoader
  Left = 224
  Top = 103
  Margins.Left = 5
  Margins.Top = 5
  Margins.Right = 5
  Margins.Bottom = 5
  Caption = 'Loader Model with Proxy'
  ClientHeight = 877
  ClientWidth = 1015
  Color = clBtnFace
  Font.Charset = DEFAULT_CHARSET
  Font.Color = clWindowText
  Font.Height = -19
  Font.Name = 'MS Sans Serif'
  Font.Style = []
  Position = poScreenCenter
  OnCreate = FormCreate
  PixelsPerInch = 168
  TextHeight = 24
  object Panel1: TPanel
    Left = 0
    Top = 0
    Width = 1015
    Height = 128
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Align = alTop
    TabOrder = 0
    object lblCount: TLabel
      Left = 424
      Top = 40
      Width = 164
      Height = 24
      Margins.Left = 5
      Margins.Top = 5
      Margins.Right = 5
      Margins.Bottom = 5
      Caption = 'Models in the list : 0'
    end
    object lblProxies: TLabel
      Left = 424
      Top = 74
      Width = 196
      Height = 24
      Margins.Left = 5
      Margins.Top = 5
      Margins.Right = 5
      Margins.Bottom = 5
      Caption = 'Proxies in the scene : 0'
    end
    object ButtonAdd: TButton
      Left = 14
      Top = 40
      Width = 344
      Height = 51
      Margins.Left = 5
      Margins.Top = 5
      Margins.Right = 5
      Margins.Bottom = 5
      Caption = 'Add a model as master and proxy...'
      TabOrder = 0
      OnClick = ButtonAddClick
    end
    object lstModels: TListBox
      Left = 658
      Top = 18
      Width = 324
      Height = 100
      Margins.Left = 5
      Margins.Top = 5
      Margins.Right = 5
      Margins.Bottom = 5
      ItemHeight = 24
      TabOrder = 1
    end
  end
  object GLSceneViewer1: TGLSceneViewer
    Left = 0
    Top = 128
    Width = 1015
    Height = 749
    Margins.Left = 5
    Margins.Top = 5
    Margins.Right = 5
    Margins.Bottom = 5
    Camera = GLCamera1
    Buffer.BackgroundColor = clBlack
    FieldOfView = 128.658325195312500000
    PenAsTouch = False
    Align = alClient
    TabOrder = 1
  end
  object GLScene1: TGLScene
    Left = 144
    Top = 136
    object dcMaster: TGLDummyCube
      CubeSize = 1024.000000000000000000
      EdgeColor.Color = {0000000000000000F6281C3F0000803F}
      VisibleAtRunTime = True
    end
    object dcScene: TGLDummyCube
      Scale.Coordinates = {0000A0400000A0400000A04000000000}
      ShowAxes = True
      CubeSize = 1.000000000000000000
      EdgeColor.Color = {0000803FF8FEFE3E000000000000803F}
      VisibleAtRunTime = True
    end
    object GLCamera1: TGLCamera
      DepthOfView = 3000.000000000000000000
      FocalLength = 180.000000000000000000
      TargetObject = dcScene
      Position.Coordinates = {0000A041000048420000C8430000803F}
      object GLLightSource1: TGLLightSource
        ConstAttenuation = 1.000000000000000000
        Position.Coordinates = {0000A04100000000000000000000803F}
        LightStyle = lsOmni
        SpotCutOff = 180.000000000000000000
      end
    end
  end
  object OpenDialog1: TOpenDialog
    DefaultExt = '3ds'
    Filter = '3DS Files|*.3ds;*.obj;*.ply'
    Options = [ofHideReadOnly, ofNoChangeDir, ofEnableSizing]
    Left = 312
    Top = 128
  end
  object GLCadencer1: TGLCadencer
    Left = 149
    Top = 216
  end
  object GLSimpleNavigation1: TGLSimpleNavigation
    Form = Owner
    GLSceneViewer = GLSceneViewer1
    FormCaption = 'Model Loader - %FPS'
    KeyCombinations = <
      item
        ShiftState = [ssLeft, ssRight]
        Action = snaZoom
      end
      item
        ShiftState = [ssLeft]
        Action = snaMoveAroundTarget
      end
      item
        ShiftState = [ssRight]
        Action = snaMoveAroundTarget
      end>
    Left = 392
    Top = 272
  end
end
